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Naughty Dog, Id og Guerrilla avslører deres 2016-favoritter

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Spillåret 2016 er ferdig, og overalt har du kunnet lese ulike kåringer av hvilket spill som var det beste. Det er imidlertid ikke bare vi i spillpressen som har kåret vinnere, for spillskaperne har tatt seg tid til å sjekke ut konkurrentene i året som gikk.

I en artikkel hos Game Informer forteller en rekke spillskapere om deres favoritter i 2016.

Neil Druckmann har valgt The Last Guardian:
"Another beautiful tale of a bond created through interaction by Team Ico/genDESIGN. Trico is a masterclass in creating a believable, living creature. By the end of the journey I was wiping away tears - the first time that has ever happened to me in a video game."

Matt Firor, kjent for The Elder Scrolls Online, har valgt Firewatch:
"Best story I've experienced in a game in a long time, and presented in a really immersive, novel fashion. Anyone who wants to be (or already is!) a game or narrative designer should play this game, dissect, and study it closely."

Street Fighter-kongen Yoshinori Ono fra Capcom har valgt Overwatch:
"This is one of the competitive titles that I like to play as much as Street Fighter. This title had a lot to teach me as it perfectly blends competitive play, sports, and cooperation."

Tim Willits fra Id Software velger også Overwatch:
"Overwatch was simply fun, is the best explanation of this great game. Overwatch is the most refined and polished multiplayer shooter in years. The characters, world, and backstory are surprisingly engaging and interesting which is very rare for a multiplayer only game. I have played more Overwatch this year than any other game."

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ANMELDELSE. Skrevet av Magnus Groth-Andersen

Med tanke på at Eirik er stor fan av begge spillene til Playdead var han mer enn villig til å se hvordan de klarer seg på Nintendo Switch også.



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