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The Elder Scrolls IV: Oblivion: Shivering Isles

Shivering Isles oppdatert

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Bethesda meddelte i går at de hadde lansert en oppdatering (version 1.2) til The Elder Scrolls IV: Oblivion: Shivering Isles som bare er å laste ned til PC eller Xbox 360. PC-oppdateringen finner dereher mens Xbox 360-oppdateringen installeres automatisk om dere er på Xbox Live samtidig som dere spiller spillet.

For dere som er gode i engelsk jhar vi her en beskrivelse på hva oppdateringen inneholder:

*Improved LOD visual quality for landscape.

*Optimizations to file loading system.

*Taking items from dead owned creatures is no longer a crime.

*Fixed issue where lock/unlocked states on doors would occasionally be stored incorrectly in a save game.

*NPCs no longer pop into view after player cancels out from the Wait menu.

*Fixed memory leak with sitting in a chair multiple times.

*The reflection from the environment map in windows now displays properly.

*Fixed an issue where player is still in combat even though the creature is no longer present.

*Player can no longer fast travel when paralyzed.

*Fixed infinite dialogue loop when arrested by guards who have high disposition to you.

*Fixed issue where guards would not properly report crime if they were pickpocketed.

*Summoned creatures properly fade away when they are created from a leveled list.

*Fixed issue where stolen items would lose their stolen status if the player character was female.

*Fixed crash that would occur with NPCs loading in with arrows.

*Pickup sound effects no longer play during the loading screen.

*If you attack a creature owned by you, crime is no longer reported.

*Fixed issue with LOD not loading in properly when entering/exiting worldspaces.

*Fixed infinite soul gems exploit by dropping and picking up stacked soul gems.

*Fixed a crash with summoning a creature and immediately exiting the cell.

*Fixed a crash with stealing an object, exiting and immediately re-entering an interior.

*Fixed issue where an NPC would occasionally not perform the proper idle animation.

*Fixed an occasional crash when a creature loses detection on the player.

*Fixed an occasional crash with NPCs who were not loaded going into combat.
Quest Fixes

*In Light the Dragonfires, fixed issue where improper journal would appear if you closed an Oblivion gate.

*In Till Death do They Part, fixed an issue where Melisande would not properly give you Cure Vampirism potion.

The Elder Scrolls IV: Oblivion: Shivering IslesThe Elder Scrolls IV: Oblivion: Shivering IslesThe Elder Scrolls IV: Oblivion: Shivering Isles

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