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Until Dawn slippes eksklusivt til Playstation 4 denne uken, og i forbindelse med Sonys PR-arrangement fikk vi muligheten til å snakke litt med Will Byles, kreativ leder hos Supermassive Games. Vi spurte blant annet om spilletiden:
"We had put it in our head that, when people play this, there will be a lot they won't be able to see, but we don't know who is gonna see what. It is a little bit frustrating, but in the end we needed to make sure that no matter the path you choose, it was a satisfing path, that it worked, and that the player didn't feel cheated. We couldn't have a version that only lasted an hour, for example."
Byles forklarer hvordan de har tenkt i planleggingen, og samtidig uttrykker han sin egen oppfatning av hvor lang tid det tar å spille gjennom:
"That took a lot of structural work, to map all the options out really, really carefully. We used a very sofisticated software for that, with something of a 3D map, and that was a feat on itself, to make things happen. We also had to populate those areas with gameplay, dialogue, action... It was a lot of work. In the end, I would say nine hours is a safe bet for the first playthrough."
Gamereactor jobber i skrivende stund med anmeldelsen av spillet, og denne kan du lese senere i dag.