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The Elder Scrolls: Legends

Vi har snakket med Pete Hines om TES: Legends

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QuakeCon 2018 handlet ikke bare om Doom Eternal og Rage 2, selv om de klart var høydepunktene. Vi fikk nemlig også vite mer om The Elder Scrolls: Legends, blant annet at det får en ny klient, som var noe av det vi snakket om da vi satt oss ned sammen med Pete Hines fra Bethesda.

"For us a new slimmer client means a number of things," fortalte han oss. "Number one it means, there's a lot of people go to download a game, they see it on the Apple Store or Google Store and go to download it and get a message that they have to be on WiFi and say 'oh I'll do it later' and then they never do."

"But it also means for our existing players, the way that we're architecting things, we're hoping we can dramatically shorten the amount of downtime when we're doing an update, that those can happen a lot more quickly, that we're able to do things without even having to bring the game down, because we can do them on the backend."

"Right, so we need to get the new client out first before we start putting out additional content. The first content that we're going to do post-client is Isle of Madness, we announced that here at QuakeCon, so it's going to be themed around Sheogorath. Isle of Madness is the name of his realm, and we'll talk more about what kind of set that's going to be and how many cards, more specifics as we go forward."

For mer informasjon om spillet kan du sjekke ut hele intervjuet med Pete Hines i videoen nedenfor. Han deler noen andre godbiter i intervjuet, blant annet om Legends kommer til konsoll eller ikke. Hva synes du om Elder Scrolls: Legends?

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The Elder Scrolls: Legends

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